AI Insights · Timothy · January 2022
Top 5 Art Games in Belgium: Q4 2021 Performance
Explore the performance of the top 5 art games on a unified platform in Belgium during Q4 2021, including weekly downloads, revenue, and active user trends.
During the fourth quarter of 2021, the top 5 art games in Belgium experienced varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
Coloring Match by SUPERSONIC STUDIOS LTD saw a significant increase in weekly downloads, starting at 6.8K in early December and peaking at 28.7K in the week of December 13. Weekly revenue also rose, reaching a maximum of approximately $19 in the week of December 20. The app's weekly active users grew from 6.5K to 40.6K by mid-December, before slightly declining to 35K at the month's end.
Happy Color by Numbers Game from X-Flow maintained a steady performance in weekly revenue, with minor fluctuations, peaking at around $97 in early December. Weekly downloads ranged between 5.1K and 7.3K, showing a consistent trend. The app's weekly active users remained robust, starting at 76.8K in late September and climbing to 87.2K by the end of December.
Phone Case DIY by Crazy Labs experienced a notable increase in weekly downloads, beginning at 3.3K in late September and surging to 13.7K by the end of December. The app's weekly active users followed a similar trend, growing from 12.5K to 32.2K over the same period.
Multi Maze 3D, also from Crazy Labs, saw a steady rise in weekly downloads, starting with 63 in early November and reaching 11K by early December. Weekly active users increased from 48 to 19.2K during the quarter, demonstrating consistent growth.
Keyboard Art by ZPLAY (HK) TECHNOLOGY CO., LIMITED showed varied performance in weekly downloads, with a peak of 10.9K in late October and a low of 1.1K in early December. Weekly revenue was minimal, with a maximum of $5 in mid-December. The app's weekly active users peaked at 17.6K in early November and gradually declined to 11.1K by the end of the quarter.
For more detailed insights into the performance of these apps, visit Sensor Tower.